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Old Nov 27, 2007, 03:12 PM // 15:12   #1
Frost Gate Guardian
 
Join Date: Feb 2007
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Default ele/monk nolani HM farm

i have tried a few of the nolani farming builds and thought they were crap so i made my own. this is to farm the first section of nolani mission for charr carvings hides, gold, gold drops, tomes and elite tomes.

profession: elementalist monk.
armor: really doesn't matter but any max armor will do.
runes: superior earth and earth headpiece, the rest is gravy
weapons: only thing that matters is you have a +18% to enchantments or more.
attributes: earth: 12+3+1
air: 4
energy storage: 10
healing: 7
skills
armor of earth, stoneflesh aura, sliver armor, crystal wave, healing breeze, glyph of swiftness, obsidian flesh, balthazar's spirit.

use: enter mission in hard mode, cast balth spirit on self, run to lever and open door, run down to middle of entry making sure prince rurik is out of your agro bubble, cast glyph of swiftness, then obi flesh, armor of earth and stoneflesh aura. you have to do this quickly because the enemies are right outside the doors. when boss shows up get right next to him and cast sliver armor and crystal wave, the wars wont do anything to you but if you can ball em up they die very quickly. just keep your enchants up at all times and you wont take hardly any dmg, use hb to heal as needed. i can kill all the enemies in about 4 minutes. i have gotten quite a few elementalist tomes, tons of crap golds, tons of charr carvings( save for wintersday) tons of charr hides(trade for fur squares) and one elite monk tome so far in about 2 hours of this.
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Old Nov 27, 2007, 03:39 PM // 15:39   #2
Frost Gate Guardian
 
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obsidian flesh isnt needed, i did it with

baltha spirit
aura of restore
stoneflesh aura
armor of earth
optional
Glyph of Renewal (E)
sliver armor
ward of stability

keeping up sliver armor speeds it up alot

btw.. 16 earth
13 energy storage
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Old Nov 27, 2007, 04:27 PM // 16:27   #3
Jungle Guide
 
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Ward of Stability > Meteor Shower
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Old Nov 27, 2007, 08:26 PM // 20:26   #4
Frost Gate Guardian
 
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ward only lasts 16 secs and you cant move out of it.
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Old Nov 27, 2007, 10:27 PM // 22:27   #5
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Ward of Stability lasts 26 seconds. Both versions work though
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Old Nov 27, 2007, 10:29 PM // 22:29   #6
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/Mo healing breeze over
/D mystic regen???
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Old Nov 27, 2007, 10:33 PM // 22:33   #7
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Quote:
Originally Posted by tyla salanari
/Mo healing breeze over
/D mystic regen???
/Mo for Balthazar's Spirit + Healing Breeze

/D for (something like balth spirit) and Mystic Regen
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Old Nov 27, 2007, 10:35 PM // 22:35   #8
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yes - but when you can take earth attunement? that should be enough.
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Old Nov 28, 2007, 05:15 PM // 17:15   #9
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healing breeze lasts 15 seconds and with obsi flesh you take 1 or 2 dmg every few seconds, and NEVER worry about energy. as /d you have more healing but why? you dont need it. also you have to take earth atunement. which you can run out of energy.
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